Edipus is up and ready to begin next friday. Cadmus finishes this coming sunday.
No more fleets carrying rocks and eliminate deploy. Cloaks are somewhat useful in the start of the round, but due to upkeep, I can calculate how many you have close enough to render them ineffective. We have went from a war game to a game of strategy. We seldom have battles, and part of that stems from the rock carrying. You cant attack to regain your rocks until you find out where they are. And that may be last tick of round. Thus, more time between battles = less battles.
would interception of fleets work better?interesting point i had not considered it like that - how would beseige (deploy, attacking) affect this along with auto-dropping of rocks (i like the idea of a fleet taking rocks away and going on the run like BSG, but i think that mechanic would need to be worked out properly...)
tie the maximum fleet upkeep costs to the level of economic technology. For ex: lvl 1 = 50% income as a max upkeep allowance. Lvl 2 = 65%, lvl 3 = 75%, lvl 4 = 95% and lvl 5 = 150%.
And now, for the TRULY dramatic changes I might be so bold as to suggest:Lets be honest shall we? The very idea of hauling asteroids/meteors across the universe from galaxy to galaxy is more than a little absurd. I would suggest that population gains could ONLY be had, thru the purchase/construction of population platforms, ie asteroids/meteors.Via combat, you seek then to reduce the targets population, war ships and then to steal resources.
So my choices are severely limited:1) change my allaincenot gonna happen. Not my style, and not the way I "roll".2) quit the gameand accomplish what?3) play the role of "spoiler" as best I am able, and hope somewhere along the line that I and/or my alliance am able to pull something "astounding".of the available options, it's the only acceptable one.
The new immediate problem is the rock carrying problem. The rocks have to go somewhere. Coupled with the switching from defend to attack and refueling makes getting rocks very difficult. Farm someone to drop their pop is fine, but the rocks have to go somewhere.The nems and lurks issues will continue unless they redesigned. I understand that they were changed by dropping their upkeep and tweeking the price but they became impossible to maintain, and their off/def scores still don't make them a good choice.