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Edipus is up and ready to begin next friday.  Cadmus finishes this coming sunday.

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Author Topic: Alliance projects  (Read 145 times)

Zhou_tai

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Re: Alliance projects
« Reply #15 on: May 23, 2007, 08:37:59 PM »

would have to agree with sickbailey the cost out weighs the gains of a new tech.
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MoeHawke

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Re: Alliance projects
« Reply #16 on: May 27, 2007, 05:08:06 PM »

Just an idea but I would like to have an alliance fleet.  When you go to build units it would ask you if you were building it for you or your alliance.  Then only the founder and co-founder of the alliance could command the units or something like that.  Maybe instead of it asking you who you were building the units for it automatically took 10% of all the units you build and put it into the alliance fleet.
« Last Edit: May 27, 2007, 05:22:54 PM by MoeHawke »
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sickbailey

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Re: Alliance projects
« Reply #17 on: May 27, 2007, 05:46:13 PM »

Just an idea but I would like to have an alliance fleet.  When you go to build units it would ask you if you were building it for you or your alliance.  Then only the founder and co-founder of the alliance could command the units or something like that.  Maybe instead of it asking you who you were building the units for it automatically took 10% of all the units you build and put it into the alliance fleet.

This is already implemented, once you build units you can then move them to your alliances docks, resulting in an alliance fleet. Although these units then have to be given to someone in order for them to be used in a given battle.
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TheMaster2007

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Re: Alliance projects
« Reply #18 on: June 02, 2007, 02:48:01 PM »

-invisable battlegroup on a per sortie basis.
 -or maybe invulnerable fleet to some degree.
 -cloaked buildings or even planetary shield/ring or super gun implacement
 that makes a shot into deep space if you find an artifact in the mine
-planet fertility increase adding pop or protecting it more
- mining project either for metal or some power artifact to queue the gun

now i cant resist this: pie factorys- sweet makes metal , hearty makes energy




i think the allaince thang shoud be the same.
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sickbailey

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Re: Alliance projects
« Reply #19 on: June 02, 2007, 03:21:22 PM »

the same as what?
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TheMaster2007

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Re: Alliance projects
« Reply #20 on: June 04, 2007, 12:24:38 PM »

you know, the options, like docks donate ships and stuff.
winawer, can you make the 'make an alliance' cheaper please?
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sickbailey

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Re: Alliance projects
« Reply #21 on: June 04, 2007, 01:29:15 PM »

thats the price it has always been, and most probably always will be.
Because of the many advantages you get from having an in-game alliance you gotta make some sort of sacrifice :p
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TheMaster2007

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Re: Alliance projects
« Reply #22 on: June 04, 2007, 01:30:21 PM »

ok
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Reno

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Re: Alliance projects
« Reply #23 on: June 04, 2007, 01:34:36 PM »

its very little really for what you get and as you grow it will be a rather small amount.
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Overmind

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Re: Alliance projects
« Reply #24 on: June 05, 2007, 07:14:22 PM »

How about this, for every 10 members in the alliance, you get 1 roid, and 1 meteor.
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Ploppyplop

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Re: Alliance projects
« Reply #25 on: June 05, 2007, 07:17:45 PM »

that's hardly anything... And who would get it? the leader or the alliance?
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yourgay

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Re: Alliance projects
« Reply #26 on: June 06, 2007, 11:36:16 AM »

i'm pretty sure everything has already been decided.

Seconded by sickbailey, also some of the pointless messages were removed.
« Last Edit: June 06, 2007, 05:40:05 PM by sickbailey »
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